[Remote] UX Designer
Note: The job is a remote job and is open to candidates in USA. Scopely is a leading video game and global interactive entertainment company, and they are seeking a UX Designer. The role involves creating prototypes for playtesting, contributing to the UX vision for Marvel Strike Force, and collaborating with various stakeholders to ensure high-quality user experiences.
Responsibilities
- Responsible for the creation of prototypes for internal and external playtesting
- Contribute to user experience (UX) and UX vision for Marvel Strike Force
- Think holistically and exceed the studio's quality standards
- Work directly with the Lead and other Stakeholders
- Seek out and leverage the talents of Scopely’s player research team to inform and validate your designs
- Use analytics to gain insights into player behavior to help drive discussion, propose improvements, and steer product direction
- Ensure designs are aligned with KPI goals
- Partner across disciplines to achieve excellent UX results, gather input, and develop strong features
Skills
- Bachelor's degree or foreign equivalent in Graphic Design, Digital Arts, or related field
- One (1) year of experience as a UX Designer, Video Game Designer, Graphic Designer, or related occupation
- Designing mobile games UX on shipped titles
- Working with distributed teams
- Development of a live-service mobile game
- Working on hero collector and tactical battle games
- UX design and prototyping tools: Figma, Miro, or Adobe Suite
- Creating UX artifacts: storyboards, information architecture diagrams, journey maps, user stories, competitive audits, flowcharts, wireframes, and prototypes
- Designing casual, mass market mobile games UX
- Using Video Game Software: Unity
Benefits
- Equity
- Bonuses
- A comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off
Company Overview
Company H1B Sponsorship