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Principal 3D Character Artist

Remote · USA Full-time New today

Description: Collaborate with art teams (both external and internal) to guide the creation of 3D assets. Provide clear, timely feedback and apply final polish to ensure the assets meet high-quality standards Manage 3D pipelines and workflows, including preparing assets and documentation for external teams. Implement outsourced assets and distribute them effectively to the appropriate internal teams Partner with outsource studios to establish a scalable and sustainable pipeline, enabling external artists to efficiently support ongoing art and cosmetic development efforts Proactively work with discipline leads in order to ensure all parts of our pipelines are working effectively Maintain milestone goals, destroy roadblocks, and problem solve development issues Communicate status, risks, and changes to the leads and team Host meetings, take detailed notes and create actionable tasks Requirements: 3+ years of experience in professional game development environment as a 3D artist 3+ years of experience working with external development teams and a thorough understanding of the challenges Thorough understanding of the game development process and pipelines Shipped at least 1 recent title Strong project management skills Exceptional interpersonal and communication skills Experience tracking complex features and reporting crucial information in a succinct manner Benefits: Unlimited, open PTO Health, vision, dental insurance for you and your family Annual game budget Equity for all employees Apply Job! Apply To This Job

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