UI / UX Designer
Paradoxum Games is looking for a new UI/UX designer to help us develop our game user interfaces further! As a UI/UX designer, you'll work directly with our art team, and our gameplay engineer team to both design and implement brand new user interfaces that will be viewed by millions of our players!
You're a good fit if you:
- Required: are familiar with project organizational strategies (SCRUM, Agile, etc)
- Required: you must be familiar with industry design (Figma, Photoshop, Illustrator, ect..)
- Required: have excellent written / verbal communication skills in English
- Have experience working with the Roblox game engine
- can design thoughtful beautiful interfaces, without compromising on usability
- Have a strong work ethic and taking initiative with minimal guidance
You'll be doing:
- Design and implement user interfaces for our projects, including creating wireframes and prototypes in collaboration with game designers, artists, and producers.
- Implement responsive and reactive user interfaces that work seamlessly across all screen sizes.
- Thoroughly test and deploy interfaces to millions of players, ensuring minimal bugs.
- Collaborate with cross-disciplinary peers, managing complex initiatives from start to finish, assessing risks, setting goals, and ensuring timely delivery.
- Conduct research and evaluate user feedback to optimize user interface design.
- Optimize graphic assets to enhance the game interface.
- Brainstorm, design, and pitch user interface ideas to the team.
- Communicate with creative talent to fulfill artistic needs for user interfaces.
- Stay up-to-date with the latest UI trends, techniques, and technologies to keep designs cutting-edge.
- Perform system testing and report bugs to maintain quality and functionality.
Bonus points:
- Have experience working in a self-managed or remote environment
- Have existing Roblox experiences that you have designed and programmed
- Have an understanding of the Roblox platform and player motivations
- Have existing code snippets of your current work, either on GitHub or provided as files
- Have a visual portfolio of your existing work, including video examples of animated user interfaces / components
- Have artistic experience for making your own user interface icons, textures, etc
Originally posted on Himalayas
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